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작성자 Christa
댓글 0건 조회 20회 작성일 24-05-30 12:11

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Counter Strike New Revealed

Valve finally announced Counter Strike New after weeks of rumors. It's a major upgrade to CS:GO that will put it on the Source 2 engine.

It also introduces responsive smoke grenades and sub-tick updates for servers. It's got plenty of armchair gamers going crazy but it appears to be an enormous improvement for the average player.

Smokes

Counter Strike New is getting an update that will completely alter the way smokes are used in the game. The new changes are being referred to as responsive smokes and will be a major game changer. Smokes will expand to fill areas and move around the map to move around objects. They will also react to the lighting in the game, which will make their appearance more appealing and realistic. Smokes will also be able interact with events in the game. This will provide new tactical opportunities. For case horizon example, bullets will push smoke to briefly clear sightlines and explosions from hex grenades will disperse smoke occlusion.

Smokes will be more dynamic in the game. Smokes in previous versions were a fixed shape and was limited in the distance they could be pushed and how much vision they blocked. The new smokes will expand to fill the space they are in and take up more of the player's view when they are in it. This is a major improvement that will make the game more exciting and will give both teams the same visibility.

In addition, smokes will now react to the surroundings, weaponry, and lighting in the world space. This makes the smoke appear more realistic and allow players to use it in a variety of ways to gain an advantage over their opponents. This will especially be beneficial in the chaotic 5v5 games that are likely to occur on every map.

Smokes are no longer one-way. This was a major issue in CSGO, as it allowed players to see the position of their opponents behind the smoke. Twistzz, a popular CS:GO pro, claims that the new system is a major improvement for players in competitive CS2 and will make it more fair for both teams.

Other minor enhancements include changing the vertical position of smoke particles to minimize the impact of edges, and updating spectators smoke overlays to ensure that they correspond to their camera's position. Finally, the expiration of smokes has been updated to be more in accordance with the visuals of how they fade onto the screen.

Loadouts

The players of CS:GO are able to modify their weapon selection prior to the start of every game. The new loadout system allows players to choose weapons that match their playstyles and team's strategy. The new system adds depth to the game, as players must balance firepower and utility.

The CS: GO Update includes a number additional improvements and modifications in addition to the brand new loadouts. The buy menu was completely revamped. The old buy wheel has been replaced by a customizable grid that shows all options for purchase simultaneously. The grid is populated with five pistols, as well as five "mid-tier weapons" like submachine guns, shotguns, and rifles.

The new system will be simple to use, and give players more control over their weapon selection. It will allow them to select the weapon that best suits their style of play and team tactics the most, as well to experiment with various combinations. It also allows them to test out their abilities against other players' loadouts, and see how they stack up.

Many players have praised the flexibility, while some have criticized it for straying from the core essence Counter-Strike. They also expressed concern about the impact it will have on the loadouts for specific maps and agents' skins based upon visibility.

However, despite these criticisms, it is important to keep in mind that the new loadout system is still in its infancy, and will undergo more extensive testing over the next few months. It is possible that some of these issues will be addressed in future updates, so it is important to keep an eye out for further information.

In addition to the brand new CS: GO features, the update also comes with Workshop Tools which can be enabled in the game's settings menu. They allow community contributors to create weapon finishes, stickers, and maps. The update will also ban players who break the VAC rules in matches.

The latest CS: GO update is set to launch later in the summer. Players can check out the complete list of features and upgrades by visiting the official CS: GO site.

Sub-Tick Updates

The server updates the world of Counter-Strike in discrete intervals of time known as ticks. Valve hopes to ensure that CS: GO is fast and smooth. Even the tiniest delay can alter the accuracy of the shot. A new video highlights the most significant improvements to the game, also known as sub tick updates.

Rather than an update of 64 ticks every millisecond, CS: GO will now be able use sub-ticks (or as Valve calls them, "micro-ticks") to communicate with the server. Each of these tiny increments of time will be recorded by the client and case esports transmitted to the server, which then return the latest game state to players. The servers will be able to tell the moment you fired a shot or jumped, or Case Spectrum swung, or pounced.

The video doesn't cover everything. However it does state that every piece of data sent by the client has a date and time and that the server will gather all information in chronological order from all players before sending it back. According to the video a CS: GO will be capable of sending twice as much information as 64-tick CS: GO.

That means that if the game's tick speed goes up to 128 Hz, it will be able to process your commands instantly and continuously. And it's not only about increasing the tick rate, also, micro-tick updates also reduce latency and input lag by guaranteeing that the server responds to your actions with no delays or glitches.

Valve's technical improvements to the game are only beginning. Valve is currently implementing dynamic smoke and particle systems to improve the way smoke interacts with the surrounding and is updating all maps with high-resolution textures, lighting, and models. Source 2 tools and features will be used to upgrade all CS cosmetics and weapons.

Maps

The new update coming to Counter Strike New will bring new maps to the game as well as some old favorites that are getting facelifts. The updates are currently being tested in a limited-test beta. The first set of maps includes upgrade and touchstone maps that will see no major changes to gameplay, while others have been fully renovated or redesigned using the latest Source 2 tools.

Overpass is one of these maps that was reworked in order to make use of the new engine's unified lighting system. The map's eerie underpass is now flooded with light and makes the area spacious and less congested. In addition smoke grenades now expand dynamically to fill in spaces and interact with the new light.

Another map that's been reworked is Italy, which has received an overhaul in texture lighting, structure, and lighting. The new version has a more balanced feel than its predecessor which was heavily CT focused. In the future, fans can expect to see classics like Aztec and Militia revamped.

While many of these maps are playable in other modes, they're not being added to the map pool for competitive play. Train is an exception, as it has been removed from Active Duty but will still be played in tournaments. Valve hasn't yet announced if the other maps that were taken will be added back to the pool.

Helsingin Sanomat is the national newspaper of Finland. The newspaper's latest update has been deemed controversial. The newspaper has been open in its criticism of Russia's actions against Ukraine. The map is based off of the war-torn Donetsk. The map is dubbed de_voyna and contains numerous references to the conflict.

In the near future the developer will be releasing a set of Source 2 tools for community map makers to use in their own creations. This will include features like improved lighting and character read and physically-based rendering that creates realistic materials, Case Esports textures and reflections. It will also make real-world objects, like doors and windows, simpler to use. The update is scheduled to release sometime this summer.

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